Aggregating Attention, Emotion, and Cognition Load as Basis for Developing a Rule-based Pedagogy for Online Learner
Anna Liza A. Ramos¹ and Melvin A. Ballera²
¹Graduate School Student, Technological Institute of the Philippines, Manila, Philippines, [email protected]
²Graduate School Faculty, Technological Institute of the Philippines, Manila, Philippines, [email protected]
Abstract
The e-learning system offers an opportunity for educational strategists to monitor the learners' status and improve the teaching-learning outcomes. The study aims to analyze the electroencephalogram (EEG) signal of the learners' attention, emotion, and cognition as determining factors to recommend an appropriate learning pedagogy for every learner. The study analyzed 5,400 data signal datasets with the application of different algorithms to optimize and label the signal classification categories. The data signal components were aggregated as inputs to the regression model. Its resulting p-value determined the prioritization which significantly impacted the learners' learning process. Based on the initial simulation of signal analysis, the study recommends an individualized rule-based pedagogy for each learner, incorporating the EEG instrument to collect the affective and cognitive attributes that can help the learners to adjust better and follow their learning process with minimal supervision of the educational strategist. Likewise, implementing this study in the current e-learning system would provide tremendous learning benefits and improvements in the teaching-learning process.
Keywords: e-learning, electroencephalogram signal, aggregated function, regression model, rule-based pedagogy
Introduction
The unprecedented impacts brought about by the COVID-19 pandemic compelled educational institutions to transition to an online learning environment through various learning applications (Ali et al., 2020). Therefore, academic strategists were forced to develop well-designed courses that balance theoretical and practical teachings to cope with the new virtual setting (Kaur et al., 2020). Learners’ engagement and motivation must be established more than ever to improve their learning process and embrace technological innovation as it will help them gain competitive advantage (Sun & Chen, 2016) and cultivate their cognitive, attention, and emotional capacities towards learning (El Kerdawy et al., 2020). In fact, the relationship between these components has been significantly supported in several studies, where attention and cognition were found to have a significant connection in ensuring learners’ achievement (Braude & Dwarika, 2020; Ellah et al., 2019; Peng & Kievit, 2020). Moreover, Hasher’s (2010) study showed a positive correlation between emotion and cognition in terms of e-learning success and suggested that emotion is a significant element in improving learners’ attention spans and teaching-learning outcomes (Butt & Igbal, 2011; Huang et al., 2020; Qin et al., 2020).
As various studies delved into attention, emotion, and cognition to investigate the learning process, a study conducted by Huang et al. (2020) calculated the cognitive status based on attention, measuring the learner’s ability and performance scores (Zhang et al., 2020). Eye-gaze was also used to determine the learners’ attention (Costecu et al., 2019). Accordingly, Chisari et al. (2020) examined the said component through visual ability, whereas Yuan and Yang (2020) and Ciu et al., (2019) assessed attention based on user preferences. Further, Hlas et al. (2019) also studied other possible factors determining whether attention is based on working memory. Aside from attentiveness, emotion is also considered to be effective in the learning process, particularly in assessing student comprehension (Jia et al., 2021). In fact, it has been found that it also serves as a source of student motivation (Valverde-Berrosco et al., 2020), with the learners’ body posture being closely linked (Revadakar et al., 2020). Likewise, facial expressions and electroencephalogram (EEG) signals are now being used to study the learners’ emotions (Li et al., 2019). More studies were conducted to look into the field of emotion which also include a genderbased comparative analysis of emotions (Dores et al., 2020), emotional experiences encountered during e-learning sessions (Pal et al., 2020), and emotions assessed through using different types of images (Moroto et al., 2020). On the other hand, the cognition and cognitive abilities of the learners were found to be measured through test administration (Liu et al., 2015). Consequently, Paas and Merrienboer (2020) stated that assigning extremely difficult learning tasks distributes cognitive load among learners, and it could be best assessed through the task difficulty and performance scores (Hettiaracchi et al., 2018).
Based on the reviews conducted, most of the studies are descriptive in nature as some only focused on psychological aspects by assessing memory load, and there were only a few that utilized technologies to assess attention, emotion, and cognition among learners due to research limitations in adopting artificial intelligence (AI) to both pedagogical and psychological aspects (Zawacki et al., 2019). As Homes et al. (2019) asserted that academic integration of AI is limited, which then explains why only a minority of educators know the benefits of incorporating AI into the teaching-learning process (Linder, 2019). These factors greatly influenced this study's motivation to employ AI via an EEG tool, as only limited research had used the said technique (William et al., 2020). Several recommendations on using an EEG tool on assessing the cognitive load (Ahmad et al., 2020) and investigating changes on students’ attention (Huang et al., 2020) were also suggested to understand the teaching-learning process better.
Grounded on integrating AI in the academic setup, this study would also like to investigate the issues and challenges in e-learning that concern the learner's attention, emotion, cognition load, and skills to see how they affect the e-learning system. The first component specifically tackles the learners’ attention issues for it is noted that their attention in an e-learning environment is heavily distracted by complex learning content presentations, and learners cannot relate the importance of the stated information to the learning objectives. The visual display also affects their attention (Amadioha, 2019; Bradbury, 2016; Ghorbani et al., 2019; Tremolada et al., 2019;), and findings revealed that the best way to increase a learner's attention is to provide cognitive activities through problem-solving and thinking (Ellah et al., 2019). Alongside attention, the learners’ emotions come as the second component. A study by Hewson (2018) mentioned that learners who engage in e-learning were mostly frustrated. Thus, one of the most prevalent emotions detected in e-learning is anxiety due to excessive boredom towards task irrelevancy, which was also found to be detrimental to student academic performance. Hence, positive emotions were detached in e-learning materials with less critical topics and irrelevant learning contents (Hasher, 2010). Another cited issue in e-learning is that learners get confused about the faulty learning materials, significantly affecting understanding and learning (Lodge et al., 2018). In terms of providing activities, studies revealed that learners also experience test anxiety in the e-learning set-up. Likewise, the activities in the new e-learning environment may pose positive emotions for learners to perform better (Adesolo & Yi, 2020).
On the contrary, negative emotions were observed when the given task was complex (Shao et al., 2019) leading to another challenge in areas of facilitating all the learning materials while receiving negative emotions in a short period (Li et al., 2020). Based on the reported cases in e-learning, the general emotions that the learners feel include enjoyment, hope, pride, relief, anger, anxiety, shame, hopelessness, and boredom. The third component is learner cognition, where several studies investigated if the quality of e-learning materials provides poor instructions that suggest lower performance levels (Costley, 2019). It has also been found that learning activities with multiple information sources reduce cognitive load (Winn et al., 2019), making the learners' intrinsic cognitive load and their ability to receive and process information be limited. In contrast to this, the learners' extraneous cognitive load understands the simulation lecture's information when they have a low mental load level (Permana et al., 2019). Furthermore, as stated in the systematic review of Hwang et al. (2021), most of the studies on AI in education from 1996 to 2019 measured the students' actual learning performances, and only few have considered the students' higher-order skills. However, despite being so invested in the students’ skills, none of the studies delved into the students' cognitive load.
Therefore, this study looked closely at these critical components, including the valuable tools for assessing the students' learning process to arrive at an in-depth assessment of academic competence and valuable inputs for educational strategists. The results from this study would also allow the implementation of more appropriate learning pedagogies through improving the teaching-learning outcomes, which concerns the relevance and usefulness of learning content and the overall strategies being used in learning. Additionally, as this study considered using an EEG tool to conduct a more comprehensive diagnostic assessment of the learner's mental state, including their ability to absorb, process, and manage the received information, it would enable real-time assessments in the e-learning environment and permit generating relevant data that could be utilized as a strong basis for stakeholders’ decision-making.
Objectives
The overarching objective of the study was to establish aggregated functions for attention, emotion, and cognition load as bases to develop a rule-based pedagogy approach for online learners.
Figure 1
Conceptual Framework of an Aggregated Function that serves as a Basis for Rule-Based Adaptive Pedagogy
Each learner performs two different tasks. The learners are instructed to wear the EEG tool while reading the e-learning material to capture and record both of their attention and emotion, which would then lead to performing the machine problem activities to capture and record the learner's cognitive load and skills. The data would be collected and extracted for further analysis through using algorithms and mathematical functions. The final data signal of the learner's attention, emotion, and cognition load values would be aggregated as input to the regression model. The created model would identify which among the three variables/components show the significant impact that could serve as a basis for selecting adaptive pedagogy to improve the existing e-learning system.
Review of Related Literatures
As presented in the introduction, the variables in this study are the identified critical components based on numerous existing studies that also delved into assessing the status of learners' learning process. Attention, emotion, and cognition emerged as the most effective and significant domains of the learners, based on the variety of approaches and methodologies used. In this study, these three (3) components were mainly employed to collect comprehensive data that educational strategists may consider, to improve the teaching-learning process.
Attention
A learner's attention is a factor in attaining academic achievement and personal and social development (Braude & Dwarika, 2020). Several characteristics that define and affect attention include having the individual capacity for information processing, attentiveness, inattention, divided attention, flexibility, and sustained attention (Tremolada et al., 2019). It varies according to individual preferences and circumstances, which were also proved by additional studies that examined attention on a cognitive level (e.g., Huang et al., 2020). As Costescu et al. (2020) investigated eye-gaze in measuring attention, some studies assessed attention through performance scores (Zhang et al., 2019), and learning working memory (Hlas et al., 2019; Yuan & Yang, 2020). Observing learners' attention value to various learning materials (Huang et al., 2020) and assessing attention in terms of individual differences in information processing (Liu et al., 2019) were indicated as useful inputs for further investigation. Furthermore, Zhang et al. (2020) emphasized that it is likewise necessary to measure attention in terms of performance tasks.
Emotion
Facial expression is a highly effective method in deciphering social interactions. Emotions are used to demonstrate student motivation (Valverde-Berrocoso et al., 2020) as it broadens the perspective of the learners (Shao et al., 2019). Numerous studies, such as Moroto et al. (2020), have also examined the emotional component considering the emotions through visual responses to images. Body posture was also found effective in assessing learners' emotions during e-learning lessons (Revadekar et al., 2020). Hence, Li et al. (2019) and El Kerdawy et al. (2020) studied the fusion of EEG and facial expressions to understand the learning process better. Despite having intensive studies on gender-specific emotions (Dores et al., 2020), and assessing emotions during e-learning sessions through Learning Management Systems (LMS) data (Pat et al., 2020), the emotion component has been discovered to have no effect on either attention or cognitive abilities (Deng & Ren, 2020; El Kerdawy et al., 2020).
Cognition
A recent study conducted by Peng and Kievit (2020), established that the students' cognitive abilities directly affect their academic success. Similarly, innovative instructional strategies promote critical and analytical thinking (Chisari et al., 2020) as cognitive exercises (Ratniece, 2019) promote higher-order thinking and problem-solving abilities. It also demonstrates (Tachie, 2019) practical and physical abilities. Songkram et al. (2014) even emphasized that cognition is heavily based on the learner’s scientific thinking process and systematic abilities.
Alongside investigating the learners’ cognitive abilities, studies on assessing it were also conducted, where test assessments (Liu, 2015) and learners’ performance were found to be relevant (Hettiarchchi et al., 2018). Numerical ability, logical reasoning ability, and perceptual speed (Kalpanedi, 2019) were also considered to be significant. Consequently, a study by Joe-Hee et al. (2019) established a relationship between various workloads where the learners’ cognitive load may be assessed (Ahmad et al., 2020; Farisha et al., 2019). To better understand the learners’ cognitive potentials, studies recommend more inputs to investigate cognitive capacities based on brain signals (Ahmad et al., 2020) and consider additional samples with extraneous variables (Ahmad et al., 2020; Joo-Hee et al., 2018).
Methodology
Research Design
The study used a quantitative approach and an experimental design to ascertain the relationship between the variables examined, specifically implying attention, emotion, and cognition as independent variables based on EEG signal. The performance scores from the machine problems serve as the dependent variable. The regression result will serve as input to recommend appropriate teaching pedagogy to improve e-learning.
Respondents
Learner Respondents
The study applied the proportionate stratified random sampling technique that follows the formula: nh = (Nh / N) * n, where the selected respondents have a brief background in C++ programming as a pre-requisite of the study. The respondents were composed of ten (10) males and ten (10) females.
Validator Respondents
The study used a purposive sampling technique in selecting the respondents to perform ranking on their priority pedagogy, based on the learner's level of attention, emotion, and cognition. The criteria among respondents included having a Master's or Doctoral degree in education and at least five years of teaching experience.
Data Gathering Procedure
The researchers intended to develop an e-learning material covering the iterative structures and arrays using C++ programming language, including learning objectives, salient information, simulation, sample code, flowchart, pseudocode, and machine problems. Before facilitating the material, experts evaluated the learning material and the machine problem to ensure its alignment and relevance to the identified learning objectives.
Before the Actual Conduct of the Experiment
Each learner took a pre-test on C++ Computer Programming, consisting of thirty (30) multiplechoice questions ranging from easy, average, and difficult to check on the learner's logical thinking abilities without using an EEG. The activity's concept and content were set to be similar, but the machine problems, on the other hand, were constructed differently in a way that it could investigate the learners' performance consistency. The post-test would then involve learners’ wearing the EEG tool while completing the machine problem. Hence, the learners’ pre-test and post-test results were compared.
During the Actual Conduct of the Experiment
The subjects were placed in a controlled environment to avoid disruption from environmental factors. The Emotiv EPOC+14 Channel Mobile Encephalogram (EEG) tool recorded the learners' attention, cognition, and emotion every 20 seconds. The subjects performed the eyes-closed and eyes-opened practice to establish the learner's relaxation mode before collecting the data on their memory working before reading and performing the tasks. As a result, the study collected a total of 5,400 datasets.
Table 1
Total number of Datasets
| Subject | No of Subjects | Attention | Emotion | Cognition | Total datasets |
|---|---|---|---|---|---|
| Female | 10 | 90 | 90 | 90 | 2,700 |
| Male | 10 | 90 | 90 | 90 | 2,700 |
| Over-all total | 5,400 | ||||
Analysis
As shown in Figure 2, the data collected were extracted and processed using algorithms. Each recorded signal for every learner was aggregated using a weighted mean to arrive at the final value of the learner's attention load (AI), emotion load (EL), and cognitive load (CL) (see Equations 1, 2, 3). These three (3) variables served as the independent variables, and the performance scores served as the dependent variable. The p-value result of the regression was then used to determine the rule-based approach that affected the pedagogical strategy of the learner. Hence, the generated results from this study could be used as a valuable tool for the educational strategists to arrive at the best-recommended pedagogy. This will also provide information to educational strategists to improve the learning materials as the attention and emotion of the learners are investigated and possibly redesign or revisit the machine problem given to the learners as the cognitive load is investigated.
Figure 2
EEG Signal Extraction and Processing
Figure 2 shows the method of processing the signals extracted from the BCI Software. The study utilized the MATLAB EEG tool to process the signals and arrive at the final value of the EEG signal through implementing algorithms such as Bandpass filter and infinite impulse response (IIR) filter to remove the noise. The Principal Component Analysis (PCA) was also used for signal feature extraction and dimension reduction. The discrete wavelet transforms also assisted in looking into the frequency signal. Moreover, the Independent Component Analysis (ICA) with a runica method to isolate the signal source was utilized. The autocorrelation function estimated the Fourier transform signal's power spectrum, and Welch's Periodogram method computed the Fourier transforms to better determine the brain signal's oscillatory mode levels.
Table 2
Oscillation Mode
| Type of Waves | Frequency | Classification |
|---|---|---|
| Gamma Waves | 32Hz-63Hz | Higher Mental Load |
| Beta Waves | 16Hz-32Hz | Normal Mental Load |
| Alpha Waves | 8Hz-12Hz | Low Mental Load |
Aggregated Function
The data collected were extracted and processed using algorithms. Each recorded signal for every learner was aggregated as shown in the function, by using a weighted mean to arrive at the final value of the learner's attention, emotion, and cognitive load where it combined three variables as expressed:
Where:
Al = Attention load
CL = cognitive load
E= emotions
s = brain signal frequency data
n = number of collected brain signal frequency data
For the emotion data, the recorded data were labeled based on the six basic emotions: happy, sad, neutral, disgust, anger, and surprise, which were computed (see Equation 1).
Where:
secm = equivalent of sec
sec = actual equivalent of sec
tnms = total number of minutes
te = total number of emotions
To establish the emotion combination pattern, the study applied percentage distributions to determine the emotion category (see Equation 2).
Where:
pve = percentage value per Emotion
re = specific recorded Emotion
te = total number of emotions
The recorded higher frequency values served as inputs to the combinatorial analysis adopted in the study of Mukhopadhyay et al. (2020), which was reflected (see Equation 3).
Where:
c = confusion
n = neutral
sr = surprise
sd = sad
Where:
s = satisfaction
h = happy
n = neutral
Where:
d = dissatisfaction
n = neutral
sd = sad
Where:
f = frustrated
s = sad
an = angry
n = neutral
Regression Model
The aggregated attention, emotion, and cognitive load values were the independent variables, with the learners' performance score as the dependent variable. The regression results provided empirical outcomes based on the obtained p-values with a 0.05 level of confidence. This p-value served as a basis to determine the variables' significance (see Equation 4).
Where:
y = predicted or expected value of the dependent variable (performance score)
b₀ = value of Y when all independent variables are equal to zero
Al₁Fe₂Cl₃ = independent variables or predictors that consist of attention, emotion,
and cognitive load
b₁ = through bₚ are the estimated regression coefficients
Rule-Based Pedagogy
The study established a survey of the three significant components: attention, emotion, and cognition to determine the recommended pedagogy. The experts in the education field ranked these components according to the mental load types such as high, normal, and low load using a scale of 1 to 5 using the design rule-based below.
Ethical Considerations
Prior to the simulation, the researchers obtained consent to process, share, and protect all relevant information that was solely collected for research purposes only. In accordance with the Data Privacy Act, the purpose of the study was also clearly articulated among the respondents. Foremost, the study ensured that proper safeguards were in place while conducting experiments and recording the brain signals of the respondents.
Results and Discussions
This study presented the simulated analysis result based on the data signal classification category, classified as High Mental Load, Normal Mental Load, and Low Mental Load. Below is the expert judgment of mapping the prioritization of the best relevant pedagogy for specific online learners.
Table 3
Mapping of Recommended Pedagogy based on Cognitive Load
| LOAD TYPE | RECOMMENDED PEDAGOGY BASED ON COGNITIVE LOAD CLASSIFICATION | ||||
|---|---|---|---|---|---|
| High Mental Load | 5th Priority | 4th Priority | 3rd Priority | 2nd Priority | 1st Priority |
| HL>=33 && HL<=38 Hz |
HL>=39 && HL<=44 |
HL>45 && HL<=50 |
HL>=51 && HL<=56 |
HL>=57 && HL<=63 | |
| Reflective | Collaborative | Constructivist | Inquiry | Integrative | |
| Normal Mental Load | 5th Priority | 4th Priority | 3rd Priority | 2nd Priority | 1st Priority |
| NL>=16 && N M<=18 Hz |
NL>=19 && NL<=21 |
NL>=22 && NL<=24 |
NL>=25 && NL<=27 |
NL>=28 && NL<=32 | |
| Collaborative | Integrative | Reflective | Constructivist | Inquiry | |
| Low Mental Load | 1st Priority | 2nd Priority | 3rd Prioritiy | 4th Priority | 5th Priority |
| LL>=1 && LL<=2 Hz |
LL>=2&& LL<=5 |
LL>=6 && LL<=8 |
LL>=9&& LL<=10 |
LL>=11 && LL<=15 | |
| Integrative | Reflective | Collaborative | Inquiry | Constructivist | |
Table 3 depicts the recommended pedagogy based on the cognitive load of the learners. The categorization is based on signal oscillation classification through the scaling method to set up the range per priority.
Criteria No.1: High Cognitive Load
IF Cognitive Load >=57 && <=63 THEN recommend 1st Priority Pedagogy
ELSEIF Cognitive Load >=51 && <=56 THEN recommend 2nd Priority Pedagogy
ELSEIF Cognitive Load >=45 && <=50 THEN recommend 3rd Priority Pedagogy
ELSEIF Cognitive Load >=39 && <=44 THEN recommend 4th Priority Pedagogy
ELSE Cognitive Load >=33 && <=38 THEN recommend 5th Priority Pedagogy
Criteria No.2: Normal Cognitive Load
IF Cognitive Load >=28 && <=32 THEN recommend 1st Priority Pedagogy
ELSEIF Cognitive Load >=25 && <=27 THEN recommend 2nd Priority Pedagogy
ELSEIF Cognitive Load >=22 && <=24 THEN recommend 3rd Priority Pedagogy
ELSEIF Cognitive Load >=19 && <=21 THEN recommend 4th Priority Pedagogy
ELSE Cognitive Load >=16 && <=18 THEN recommend 5th Priority Pedagogy
Criteria No.3: Low Cognitive Load
IF Cognitive Load >=1 && <=2THEN recommend 1st Priority Pedagogy
ELSEIF Cognitive Load >=2 && <=5 THEN recommend 2nd Priority Pedagogy
ELSEIF Cognitive Load >=6 && <=8 THEN recommend 3rd Priority Pedagogy
ELSEIF Cognitive Load >=9 && <=10 THEN recommend 4th Priority Pedagogy
ELSE Cognitive Load >=11 && <=15 THEN recommend 5th Priority Pedagogy
Table 4
Mapping of Recommended Pedagogy based on Attention Load
| LOAD TYPE | RECOMMENDED PEDAGOGY BASED ON ATTENTION LOAD CLASSIFICATION | ||||
|---|---|---|---|---|---|
| High Attention Load | 5th Priority | 4th Priority | 3rd Priority | 2nd Priority | 1st Priority |
| HL>=33 && HL<=38 Hz |
HL>=39 && HL<=44 |
HL>=45 && HL<=50 |
HL>=51 && HL<=56 |
HL>=57 && HL<=63 | |
| Collaborative | Integrative | Reflective | Constructivist | Inquiry | |
| Normal Attention Load | 5th Priority | 4th Priority | 3rd Priority | 2nd Priority | 1st Priority |
| NL>=16 && M<=18 Hz |
NL>=19 && NL<=21 |
NL>=22 && NL<=24 |
NL>=25 && NL<=27 |
NL>=28 && NL<=32 | |
| Collaborative | Integrative | Reflective | Integrative | Inquiry | |
| Low Attention Load | 1st Priority | 2nd Priority | 3rd Priority | 4th Priority | 5th Priority |
| LL>=1 && LL<=2 Hz |
LL>=2 && LL<=5 |
LL>=6 && LL<=8 |
LL>=9 && LL<=10 |
LL>=11 && LL<=15 | |
| Integrative | Reflective | Collaborative | Inquiry | Constructivist | |
The mapping of recommended pedagogies dependent on the level of learners' attention load is shown in Table 4. The categorization is based on the signal's oscillation classification, with the range per priority set up using the scaling method:
Criteria No.1: High Attention Load
IF Attention Load >=57 && <=63 THEN recommend 1st Priority Pedagogy
ELSEIF Attention Load >=51 && <=56 THEN recommend 2nd Priority Pedagogy
ELSEIF Attention Load >=45 && <=50 THEN recommend 3rd Priority Pedagogy
ELSEIF Attention Load >=39 && <=44 THEN recommend 4th Priority Pedagogy
ELSE Attention Load >=33 && <=38 THEN recommend 5th Priority Pedagogy
Criteria No.2: Normal Attention Load
IF Attention Load >=28 && <=32 THEN recommend 1st Priority Pedagogy
ELSEIF Attention Load >=25 && <=27 THEN recommend 2nd Priority Pedagogy
ELSEIF Attention Load >=22 && <=24 THEN recommend 3rd Priority Pedagogy
ELSEIF Attention Load >=19 && <=21 THEN recommend 4th Priority Pedagogy
ELSE Attention Load >=16 && <=18 THEN recommend 5th Priority Pedagogy
Criteria No.3: Low Attention Load
IF Attention Load >=1 && <=2THEN recommend 1st Priority Pedagogy
ELSEIF Attention Load >=2 && <=5 THEN recommend 2nd Priority Pedagogy
ELSEIF Attention Load >=6 && <=8 THEN recommend 3rd Priority Pedagogy
ELSEIF Attention Load >=9 && <=10 THEN recommend 4th Priority Pedagogy
ELSE Attention Load >=11 && <=15 THEN recommend 5th Priority Pedagogy
Table 5
Mapping of Recommended Pedagogy based on Emotion
| EMOTION | RECOMMENDED PEDAGOGY BASED ON EMOTION CLASSIFICATION | ||||
|---|---|---|---|---|---|
| Satisfaction | 5th Priority | 4th Priority | 3rd Priority | 2nd Priority | 1st Priority |
| HL>=33 && HL<=38 Hz |
HL>=39 && HL<=44 |
HL>=45 && HL<=50 |
HL>=51 && HL<=56 |
HL>=57 && HL<=63 | |
| Collaborative | Reflective | Constructivist | Inquiry | Integrative | |
| Confusion | 5th Priority | 4th Priority | 3rd Priority | 2nd Priority | 1st Priority |
| NL>=16 && N M<=18 Hz |
NL>=19 && NL<=21 |
NL>=22 && NL<=24 |
NL>=25 && NL<=27 |
NL>=28 && NL<=32 | |
| Constructivist | Inquiry | Reflective | Integrative | Collaborative | |
| Dissatisfaction | 1st Priority | 2nd Priority | 3rd Priority | 4th Priority | 5th Priority |
| LL>=1 && LL<=2 Hz |
LL>=2 && LL<=5 |
LL>=6 && LL<=8 |
LL>=9 && LL<=10 |
LL>=11 && LL<=15 |
|
| Collaborative | Integrative | Reflective | Inquiry | Constructivist | |
| Frustration | 1st Priority | 2nd Priority | 3rd Priority | 4th Priority | 5th Priority |
| LL>=1 && LL<=2 Hz |
LL>=2 && LL<=5 |
LL>=6 && LL<=8 |
LL>=9 && LL<=10 |
LL>=11 && LL<=15 | |
| Collaborative | Integrative | Reflective | Inquiry | Constructivist | |
The mapping of recommended pedagogies based on the level of learners' emotion load signal is shown in Table 5. Negative Emotions (Frustration and Dissatisfaction), Normal Emotions (Confusion), and Positive Emotions (Excitement and Joy) were the three types of emotions that correlate to (Satisfaction). According to Fredrickson (2011), low emotion denotes disengagement, while high emotion denotes engagement or satisfaction. The suggested rule- based approaches are as follows:
Criteria No.1: Positive Emotion (Satisfaction)
IF Positive Emotion >=57 && <=63 THEN recommend 1st Priority Pedagogy
ELSEIF Positive Emotion >=51 && <=56 THEN recommend 2nd Priority Pedagogy
ELSEIF Positive Emotion >=45 && <=50 THEN recommend 3rd Priority Pedagogy
ELSEIF Positive Emotion >=39 && <=44 THEN recommend 4th Priority Pedagogy
ELSE Negative Emotion >=33 && <=38 THEN recommend 5th Priority Pedagogy
Criteria No.2: Neutral Emotion (Confusion)
IF Neutral Emotion >=28 && <=32 THEN recommend 1st Priority Pedagogy
ELSEIF Neutral Emotion >=25 && <=27 THEN recommend 2nd Priority Pedagogy
ELSEIF Neutral Emotion >=22 && <=24 THEN recommend 3rd Priority Pedagogy
ELSEIF Neutral Emotion >=19 && <=21 THEN recommend 4th Priority Pedagogy
ELSE Neutral Emotion >=16 && <=18 THEN recommend 5th Priority Pedagogy
Criteria No.3: Negative Emotion (Frustration & Dissatisfaction)
IF Negative Emotion >=1 && <=2THEN recommend 1st Priority Pedagogy
ELSEIF Negative Emotion >=2 && <=5 THEN recommend 2nd Priority Pedagogy
ELSEIF Negative Emotion >=6 && <=8 THEN recommend 3rd Priority Pedagogy
ELSEIF Negative Emotion >=9 && <=10 THEN recommend 4th Priority Pedagogy
ELSE Negative Emotion >=11 && <=15 THEN recommend 5th Priority Pedagogy
Conclusions and Recommendations
It is critical to monitor the learner's mental state throughout the learning process as it reveals how they process, analyze, and manage the vast amount of information that they are exposed to in every class they attend daily. The simulation performed in this study established the greater importance of delving deeper and implementing a higher degree of diagnostic assessment based on the learners’ affective and cognitive domains as these directly affect the learners' academic performance. The combined values of a learner's attention, emotions, and cognition have significantly served as valuable inputs to determine which component has the most substantial influence on the learner's learning process. Correspondingly, the designed rule-based pedagogy in this study has provided essential insights that can be used as a guide in selecting the best-suited learning pedagogy for every student. The approaches implemented in this study also opened up new opportunities for AI integration into the current e-learning and academic environment. It can fundamentally help make the system more efficient and effective to assess the learners' progress and enhance the teaching-learning outcomes. To further improve this study, it is recommended to engage more experts to re-validate the prioritization of the proposed rule-based design and to employ an in-depth mathematical analysis to improve the usefulness of the aggregation functions.
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International Journal on Open and Distance e-Learning, Vol. 7 No. 2, December 2021 Issue